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2FROG MEDIA | Media Reference Resource
Texturing: Concepts And Techniques (Graphics Series) - Dennis Summers (2004)
ISBN 9781584503002
Publisher Charles River Media
Publication Date 3/26/2004
Format Paperback (234 x 188 mm)
Plot / Summary
Texturing: Concepts and Techniques is about the aesthetics and design issues of creating and using interesting textures for digital 3D animation. This beautifully illustrated, full color book teaches artists how to create stunning and convincing textures using the popular 3ds max TM , Maya ® , and LightWave 3D ® programs. It describes the theory behind many aspects of the software, to give artists a deeper understanding of the technology, and its past, present, and future. It helps readers understand the limitations that 3D animation places on creating quality imagery, and details the artistic techniques behind creating convincing textures, not just realistic or photorealistic ones. The tutorials and techniques included throughout the book don't just show users how to recreate a texture, but take them deep into the tools of the programs to help them really understand how and why they work. After working through the tutorials, users will be able to take their skills to the next level and create their own stunning textures!
Additional Book Details
2Frog Index 16042
Other Resources Purchase Information
Specifications
Cover Price $54.95
Nr of Pages 350
2Frog Media Reference Pages